SenOGL  0.2
Library aiming to ease the use of OpenGL
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Todo List
Class Framebuffer< TexType, ColorCount, DepthType, UseDepth >
More initialization options!
Class Query
A lot.
Class Sampler
Parameter value enums.
Class Shader
Add a way to set the source without a file.
Class Texture

Store more information about the managed texture (type, format...) in order to provide easier use (image binding for example).

Use Sampler class ?

Parameter value enums

Class Texture2D

Add a LOT of options !

Change default parameters ?

Class Texture3D

Add a LOT of options !

Change default parameters ?

Member TransformFeedback::disableRasterization ()
Move this elsewhere ? (If we have a context class one day...)
See also
GL_RASTERIZER_DISCARD
Member TransformFeedback::drawStream (Primitive primitiveType, GLuint transformFeedbackObject, GLuint stream)
add overload for Buffer (instead of raw stream).
Member TransformFeedback::drawStreamInstanced (Primitive primitiveType, GLuint transformFeedbackObject, GLuint stream, GLuint instanceCount)
add overload for Buffer (instead of raw stream).
Member TransformFeedback::enableRasterization ()
Move this elsewhere ? (If we have a context class one day...)
See also
GL_RASTERIZER_DISCARD