SenOGL  0.2
Library aiming to ease the use of OpenGL
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File List
Here is a list of all files with brief descriptions:
[detail level 1234]
  CMakeFiles
  3.0.0
  CompilerIdC
 CMakeCCompilerId.c
  CompilerIdCXX
 CMakeCXXCompilerId.cpp
  include
  shaders
 ComputeShader.hpp
 FragmentShader.hpp
 GeometryShader.hpp
 Program.hpp
 Shader.hpp
 Shaders.hppIncludes declaration for all shader types
 TesselationControlShader.hpp
 TesselationEvaluationShader.hpp
 VertexShader.hpp
  textures
 CubeMap.hpp
 Sampler.hpp
 Texture.hpp
 Texture2D.hpp
 Texture3D.hpp
 Buffer.hppWrappers arround OpenGL buffer objects
 Enums.hppSet of strongly typed enums wrapping GLenum and tools to use them
 Framebuffer.hpp
 OpenGLObject.hpp
 ParameterBinding.hppOverloads of texParameter[I] for glTexParameter[I]** and samplerParameter[I] for glSamplerParameter[I]**
 ProgramPipeline.hpp
 Query.hpp
 Renderbuffer.hpp
 TransformFeedback.hpp
 UniformBinding.hppSet of free functions (overloads) wrapping OpenGL calls of glUniform** and glProgramUniform**
 VertexArray.hpp
  src
  shaders
 ComputeShader.cpp
 FragmentShader.cpp
 GeometryShader.cpp
 Program.cpp
 Shader.cpp
 TesselationControlShader.cpp
 TesselationEvaluationShader.cpp
 VertexShader.cpp
  textures
 CubeMap.cpp
 Sampler.cpp
 Texture.cpp
 Texture2D.cpp
 Texture3D.cpp
 Buffer.cpp
 OpenGLObject.cpp
 ParameterBinding.cpp
 ProgramPipeline.cpp
 Query.cpp
 Renderbuffer.cpp
 TransformFeedback.cpp
 UniformBinding.cpp
 VertexArray.cpp