SenOGL
0.2
Library aiming to ease the use of OpenGL
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Here is a list of all files with brief descriptions:
[detail level
1
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4
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CMakeFiles
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3.0.0
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CompilerIdC
CMakeCCompilerId.c
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CompilerIdCXX
CMakeCXXCompilerId.cpp
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include
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shaders
ComputeShader.hpp
FragmentShader.hpp
GeometryShader.hpp
Program.hpp
Shader.hpp
Shaders.hpp
Includes declaration for all shader types
TesselationControlShader.hpp
TesselationEvaluationShader.hpp
VertexShader.hpp
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textures
CubeMap.hpp
Sampler.hpp
Texture.hpp
Texture2D.hpp
Texture3D.hpp
Buffer.hpp
Wrappers arround OpenGL buffer objects
Enums.hpp
Set of strongly typed enums wrapping GLenum and tools to use them
Framebuffer.hpp
OpenGLObject.hpp
ParameterBinding.hpp
Overloads of texParameter[I] for glTexParameter[I]** and samplerParameter[I] for glSamplerParameter[I]**
ProgramPipeline.hpp
Query.hpp
Renderbuffer.hpp
TransformFeedback.hpp
UniformBinding.hpp
Set of free functions (overloads) wrapping OpenGL calls of glUniform** and glProgramUniform**
VertexArray.hpp
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src
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shaders
ComputeShader.cpp
FragmentShader.cpp
GeometryShader.cpp
Program.cpp
Shader.cpp
TesselationControlShader.cpp
TesselationEvaluationShader.cpp
VertexShader.cpp
▼
textures
CubeMap.cpp
Sampler.cpp
Texture.cpp
Texture2D.cpp
Texture3D.cpp
Buffer.cpp
OpenGLObject.cpp
ParameterBinding.cpp
ProgramPipeline.cpp
Query.cpp
Renderbuffer.cpp
TransformFeedback.cpp
UniformBinding.cpp
VertexArray.cpp
Generated on Mon Jan 12 2015 19:23:48 for SenOGL by
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