SenOGL  0.2
Library aiming to ease the use of OpenGL
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 CBufferOpenGL Buffer Object
 CComputeShaderCompute Shader
 CWorkgroupSizeStructure containing size information about Compute shader workgroups
 CCubeMap
 CFragmentShaderFragment Shader
 CFramebufferFramebuffer Object (FBO)
 CGeometryShaderGeometry Shader
 CIndexedBufferSpecialization for buffers that can be bound (i.e
 COpenGLObjectBase class for every OpenGL Object
 CBinderGeneric Binder Does nothing at this stage
 CProgramProgram
 CProgramPipelineOpenGL ProgramPipeline Object
 CQueryQuery Object
 CRenderbufferRenderbuffer Object
 CSamplerDescribes a Sampler object
 CShaderBase class for all types of shaders
 CTesselationControlShaderTesselation Control Shader
 CTesselationEvaluationShaderTesselation Evaluation Shader
 CTextureDescribes a texture living on the GPU's memory
 CBinderScoped texture Binder
 CTexture2DTexture 2D
 CTexture3DTexture 2D
 CTransformFeedbackOpenGL TransformFeedback Object
 CUniformBufferUniform Buffer Object (UBO)
 CVertexArrayVertex Array Object (VAO)
 CVertexShaderVertex Shader