Sen's Homepage

Professional experience

I worked on some mobile games using Unity at Artefacts Studio, including Garfield Kart / Fast & Furry and Gus (Yellowbird) in 2013 and 2014 respectively. It was mainly Gameplay and (Game Designers') Tools work, with some shader writing.

Gus - À vol d’oiseau
Gus - À vol d’oiseau, mobile game for which I held the role of gameplay programmer (screenshot from Game Guide)


Licence in Informatics at Université Claude Bernard (Lyon I). See my University Projects in the Projects tab.